Sound is not the mere companion of sight, it's a point of view, a change of perspective in everything we do, feel and get from the world that surrounds us .

It is a way to understand this world, a way to feel movement and time along with emotions and aesthetics . Sound is air coming to life .

A virtual environment doesn't need air to feel true, but it definitely requires an atmosphere .










I create interactive sound and music for virtual universes like videogames and visual art in order to add truthfulness and character .


I work with studio recordings, digital and analog synthesis, audio middlewares, game engines and visual programming languages .


Check my resume






© Louis Alet